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AI and Games
  • Home
  • About
    • Company News
    • FAQ
  • Blog
    • Case Studies
    • NPC Interview Series
  • Work With Us
    • Portfolio
  • Contact
  • YouTube Channel
  • Support on Patreon
HomeBlogCase Studies

Case Studies

AI and Games was founded to deliver insights on research and applications of artificial intelligence in video games.  The Case Study series is our primary interaction with the wider world.  Delivering concise and informative insights into how games utilise AI technology, and the academic research you wouldn’t hear about otherwise.

  • Unexplored’s Secret: ‘Cyclic Dungeon Generation’
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  • How Watch Dogs: Legion’s ‘Play as Anyone’ Simulation Works
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  • How Spreadsheets Power Civilian AI in Watch Dogs 2
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  • Building AI to Fight on the Beat of BPM: Bullets Per Minute
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  • How Traffic Works in Cities: Skylines
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  • Exploring the AI of Command & Conquer
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  • Endure & Survive: The AI of The Last of Us
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  • How Splinter Cell: Blacklist Balances Stealth AI
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  • Revisiting the AI of Alien: Isolation
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  • The Story of Facade: The AI-Powered Interactive Drama
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  • The Secret AI Testers of Tom Clancy’s The Division 2
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  • Bringing Washington D.C. to Life: The AI of the Division 2
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  • Designing Enemy AI in Tom Clancy’s The Division 2
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