Sitemap - 2023 - AI and Games

AI and Games Wrapped 2023 | Branching Factor Podcast #012

Your Thoughts on Generative AI for Games

The Origins of Half-Life's Finite State Machines

Professional Services

How AlphaStar Became a StarCraft Grandmaster

The Video Games Industry Needs to Start Self-Regulating for Safety with AI

Building Procedural Manhattan in Marvel's Spider-Man

Unpacking the Unity Debacle | Branching Factor Podcast #011

AI and Games - November Newsletter

How Insomniac Designed Marvel's Spider-Man

How Inworld's Origins Demo Actually Works

Branching Factor #010 - A seaside chat at Develop 2023

Leading academic calls for games industry action on generative AI: Video Games Industry Memo, 26/10/2023

Analysing the AI of Inworld's 'Origins' Demo

AI and Games - October 2023 Newsletter

How Resident Evil's Villains Reframe Survival Horror

The Future of AI for Games - A 2023 Summer School Panel | Branching Factor #009

Epic Games Offers to Support all Generative AI Titles

AI and Games - September 2023 Newsletter

Steam's Block on Generative AI is Good for the Games Industry

Exploring Convai's LLM-Powered NPC Creation Tools

How the Rats Work in 'A Plague Tale'

Celebrating 10 Years of Dota 2 | Branching Factor #008

AI and Games - August 2023 Newsletter

Pixel Bashing with the Bitmap Bureau | Branching Factor #007

Why ‘Into the Breach’ Kept Their AI Opponents as Simple as Possible

AI and Games Newsletter July

Is Generative AI the Future of Video Games?

Branching Factor #006 - Chatting Game AI with Modl.ai

AI and Games June 2023 Newsletter

Radical Content Generation in Unexplored 2

Branching Factor #005 - VOLTRON!

The Mechanical Turk: The 18th Century Chess Automaton

AI and Games: May 2023 Newsletter

How Commander AI Works in Halo Wars 2

Why Halo Infinite's AI Bots Play More Like Humans

What is it Like to Attend GDC in 2023?

Branching Factor #004 - I Wanted to Be a Cat

Racing Against GT Sophy: Reflecting on Gran Turismo 7's new AI Driver

AI and Games: April 2023 Newsletter

Branching Factor #003: This AI Loves Red

Is the AI any Better in 'The Last of Us Part One'?

AI 101: How Machine Learning is Transforming Video Game Development

Analysing the AI of The Last of Us Part II

Branching Factor #002: Awesome Per Second

Branching Factor #001: DEFCON Podcast