Sitemap - 2024 - AI and Games
October 2024 Sponsor Newsletter
Why is AI the Root of SAG-AFTRA's Video Game Strike? | AI and Games Newsletter 25/09/24
Goal State's 1st Course: Game AI 101
Little Learning Machines, PS5 Pro, Roblox AI and More | AI and Games Newsletter 11/09/24
The 2024 GDMC Competition | AI and Games Newsletter 04/09/24
Chatting with the Dev Team Behind Little Learning Machines | Branching Factor #024
Training AI to Solve Puzzles in Little Learning Machines
The 2024 GDMC Competition | Branching Factor #023
How AI is Used to Model Players | AI and Games Newsletter 28/08/24
How AI Learned Whether You'll Complete Tomb Raider: Underworld
How Killer Instinct's 'Shadow Mode' Clones Human Behaviour
How AI Detected the 'Status Economy' of Team Fortress 2
Analysing Player Habits in Battlefield 3
AI and Games Sponsor Newsletter | August 2024
Unpacking the AI and Games Conference | Branching Factor #022
Introducing the 'AI and Games Conference' | AI and Games Newsletter 14/08/24
Monster Hunter on the GO? | AI and Games Digest 08/24
Exploring Nintendo's Stance on Generative AI | 31/07/24
Sponsor Newsletter - July 2024
The 2024 Procedural Content Generation Workshop Round-up | AI and Games Newsletter 03/07/24
AI and Games Summer School Round-Up | AI and Games Newsletter 26/06/24
Praise the Sun! | AI and Games Newsletter 19/06/24
Call of Duty's Impact on AI for Games | Weekly Newsletter 12/06/24
AI and Games Sponsor Newsletter - June 2024
Is the AI Winter Coming for Games? | Weekly Newsletter 05/06/24
Clippy Inbound for Call of Duty? | AI and Games Newsletter 29/05/24
Goal State Announcement QnA | Branching Factor #021
Stories Behind 10 Years of AI and Games
Goal State Announcement & More | 22/05/24
On the Search for Brilliant Indie Treasures | Branching Factor #020
Reflecting on Planning in Games | Weekly Newsletter 08/05/24
The Story of Façade: The AI-Powered Interactive Drama
Building the AI of F.E.A.R. with Goal Oriented Action Planning
How AI Helps Achieve 'Tactical Clarity' in Gears Tactics
Spooky Spring Week with Harvest Hunt, F.E.A.R, and more! | Weekly Newsletter 01/05/24
On the Harvest Hunt with Mark Drew | Branching Factor Podcast #019
Will Generative AI Suppliers Last Long Enough for Games to Ship? | AI and Games Newsletter
The State of Play for AI in Video Games | AI and Games Newsletter
Musings on Games Leadership with Melissa Phillips | Branching Factor #018
Does Ubisoft NEO Stand Out from Other Gaming Chatbots? | AI and Games Newsletter
GDC Round-up and PlayStation's new AI Upscaling Tech | AI and Games Newsletter
Tommy & George @ GDC 2024 | Branching Factor #017
The 2024 AI Summit, Generative AI at GDC, Ubisoft's NEO NPC | AI and Games Newsletter
With GDC Underway, Play Hitman | AI and Games Newsletter
Legendary Conversations with Will Overgard | Branching Factor #016
What I Learned After 10 Years of AI and Games
How AI is Actually Used in the Video Games Industry
AI and Games Sponsor Newsletter: February 2024
Screaming Match with Ben Ridge | The Branching Factor Podcast #015
Branching Factor #014: Sunset Crack Squad
Exploring the AI of Spec Ops: The Line
Branching Factor #013 - George and Tommy Predict 2024 in Gaming
AI and Games Sponsor Newsletter: January 2024
Why is Good AI for Games So Difficult?