Sitemap - 2024 - AI and Games

Tommy's GOTY 2024: The Final 5 | AI and Games Newsletter 18/12/24

Reflecting on AI in the Games Industry of 2024 | AI and Games Newsletter 11/12/24

AI and Games Sponsor Newsletter - December 2024

New Backer & Funding Goals Announced for Goal State

Early Impressions of the 'AI People' Alpha | AI and Games Newsletter 27/11/24

A Little Bit of Self-Help | AI and Games Digest - November 2024

The Goal State Kickstarter is Funded! Stretch goal season begins!

Crowdfunding & Conferences | AI and Games Newsletter 13/11/2024

How to Support Goal State

Unpacking the Headlines | AI and Games Newsletter 06/11/24

Crowdsourcing Intelligence in 'The Restaurant Game'

November 2024 Sponsor Newsletter

Goal State Launches on Kickstarter November 15th | AI and Games Newsletter 23/10/24

The Final Wave of Speakers at the AI and Games Conference 2024

Alien: Isolation Redux | AI and Games Digest - October 2024

The 2nd Wave of Speakers at the AI and Games Conference

Unpacking EA's Generative AI Commitment | AI and Games Newsletter 09/10/24

AI and Games Conference: New Sponsors and First Talks Revealed

October 2024 Sponsor Newsletter

Why is AI the Root of SAG-AFTRA's Video Game Strike? | AI and Games Newsletter 25/09/24

Goal State's 1st Course: Game AI 101

Reflections of Turing, Musings on Humanity, and THAT Character Reveal in Alien: Romulus | AI and Games Digest 09/24

Little Learning Machines, PS5 Pro, Roblox AI and More | AI and Games Newsletter 11/09/24

The 2024 GDMC Competition | AI and Games Newsletter 04/09/24

Chatting with the Dev Team Behind Little Learning Machines | Branching Factor #024

Training AI to Solve Puzzles in Little Learning Machines

The 2024 GDMC Competition | Branching Factor #023

How AI is Used to Model Players | AI and Games Newsletter 28/08/24

How AI Learned Whether You'll Complete Tomb Raider: Underworld

How Killer Instinct's 'Shadow Mode' Clones Human Behaviour

How AI Detected the 'Status Economy' of Team Fortress 2

Analysing Player Habits in Battlefield 3

AI and Games Sponsor Newsletter | August 2024

Unpacking the AI and Games Conference | Branching Factor #022

Introducing the 'AI and Games Conference' | AI and Games Newsletter 14/08/24

Monster Hunter on the GO? | AI and Games Digest 08/24

Exploring Nintendo's Stance on Generative AI | 31/07/24

Sponsor Newsletter - July 2024

The 2024 Procedural Content Generation Workshop Round-up | AI and Games Newsletter 03/07/24

AI and Games Summer School Round-Up | AI and Games Newsletter 26/06/24

Praise the Sun! | AI and Games Newsletter 19/06/24

The AI of Dark Souls

Call of Duty's Impact on AI for Games | Weekly Newsletter 12/06/24

AI and Games Sponsor Newsletter - June 2024

Is the AI Winter Coming for Games? | Weekly Newsletter 05/06/24

Clippy Inbound for Call of Duty? | AI and Games Newsletter 29/05/24

Goal State Announcement QnA | Branching Factor #021

Stories Behind 10 Years of AI and Games

Goal State Announcement & More | 22/05/24

Introducing 'Goal State'

Digging into Project AVA: The Game Made (Almost) Entirely with Generative AI | Weekly Newsletter 08/05/24

On the Search for Brilliant Indie Treasures | Branching Factor #020

Reflecting on Planning in Games | Weekly Newsletter 08/05/24

The Story of Façade: The AI-Powered Interactive Drama

The AI of Horizon Zero Dawn

AI 101: Building the AI of F.E.A.R. with Goal Oriented Action Planning

How AI Helps Achieve 'Tactical Clarity' in Gears Tactics

Spooky Spring Week with Harvest Hunt, F.E.A.R, and more! | Weekly Newsletter 01/05/24

May 2024 Sponsor Newsletter

F.E.A.R. - The Retrospective

On the Harvest Hunt with Mark Drew | Branching Factor Podcast #019

Will Generative AI Suppliers Last Long Enough for Games to Ship? | AI and Games Newsletter

The State of Play for AI in Video Games | AI and Games Newsletter

Musings on Games Leadership with Melissa Phillips | Branching Factor #018

Does Ubisoft NEO Stand Out from Other Gaming Chatbots? | AI and Games Newsletter

April 2024 Sponsor Newsletter

GDC Round-up and PlayStation's new AI Upscaling Tech | AI and Games Newsletter

Tommy & George @ GDC 2024 | Branching Factor #017

The 2024 AI Summit, Generative AI at GDC, Ubisoft's NEO NPC | AI and Games Newsletter

With GDC Underway, Play Hitman | AI and Games Newsletter

The AI of Hitman 2016

Legendary Conversations with Will Overgard | Branching Factor #016

What I Learned After 10 Years of AI and Games

AI 101: How AI is Actually Used in the Video Games Industry

AI and Games Sponsor Newsletter: February 2024

Screaming Match with Ben Ridge | The Branching Factor Podcast #015

The AI of GoldenEye 007

Branching Factor #014: Sunset Crack Squad

Exploring the AI of Spec Ops: The Line

Branching Factor #013 - George and Tommy Predict 2024 in Gaming

AI and Games Sponsor Newsletter: January 2024

AI 101: Why is Good AI for Games So Difficult?

Is Steam's New Generative AI Policy Strict Enough?

Unpacking Square Enix's 'Aggressive' Pursuit of AI